Name | Dawn of Hope |
---|---|
Mana Cost | |
Converted Mana Cost | 2 |
Types | Enchantment |
Text | Whenever you gain life, you may pay . If you do, draw a card. : Create a 1/1 white Soldier creature token with lifelink. |
Flavor | "To wage war, secure peace within yourself." —Emmara |
Expansion | Guilds of Ravnica |
Rarity | Rare |
2018-10-05 | Dawn of Hope’s first ability triggers just once for each life-gaining event, whether it’s 1 life from Vicious Rumors or 3 life from Creeping Chill. |
2018-10-05 | You can’t pay multiple times to draw more than one card each time you resolve Dawn of Hope’s triggered ability. |
2018-10-05 | Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Dawn of Hope’s ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. |
2018-10-05 | If you gain an amount of life “for each” of something, that life is gained as one event and Dawn of Hope’s first ability triggers only once. |
2018-10-05 | In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase. |