You are browsing all available (Historic) cards. For Standard only cards go here. | ||||||
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Blue | 1 | 2 | 3 | 4 | 5 | 6+ |
Black | 1 | 2 | 3 | 4 | 5 | 6+ |
Red | 1 | 2 | 3 | 4 | 5 | 6+ |
Green | 1 | 2 | 3 | 4 | 5 | 6+ |
Artifact | 1 | 2 | 3 | 4 | 5 | 6+ |
All Zero Drops |
67 results | ||
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Alpine Moon (1) Enchantment As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain ": Add one mana of any color." |
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Banefire (1) Sorcery Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented. |
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Barge In (1) Instant Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn. |
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Barrage of Expendables (1) Enchantment , Sacrifice a creature: Barrage of Expendables deals 1 damage to any target. |
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Battle Display (1) Sorcery — Adventure Destroy target artifact. (Then exile this card. You may cast the creature later from exile.) |
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Blazing Volley (1) Sorcery Blazing Volley deals 1 damage to each creature your opponents control. |
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Blisterspit Gremlin (1) Creature — Gremlin (1/1) , : Blisterspit Gremlin deals 1 damage to each opponent. Whenever you cast a noncreature spell, untap Blisterspit Gremlin. |
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Boulder Rush (1) Instant — Adventure Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
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Carnival (1) Instant Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller. |
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Claim the Firstborn (1) Sorcery Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn. |
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Collateral Damage (1) Instant As an additional cost to cast this spell, sacrifice a creature. Collateral Damage deals 3 damage to any target. |
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Crash Through (1) Sorcery Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. |
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Daring Buccaneer (1) Creature — Human Pirate (2/2) As an additional cost to cast this spell, reveal a Pirate card from your hand or pay . |
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Deface (1) Sorcery Choose one — • Destroy target artifact. |
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Devil's Play (1) Sorcery Devil's Play deals X damage to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Dragonmaster Outcast (1) Creature — Human Shaman (1/1) At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying. |
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Dual Shot (1) Instant Dual Shot deals 1 damage to each of up to two target creatures. |
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Escape Velocity (1) Enchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has haste. |
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Fanatical Firebrand (1) Creature — Goblin Pirate (1/1) Haste , Sacrifice Fanatical Firebrand: It deals 1 damage to any target. |
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Fervent Champion (1) Creature — Human Knight (1/1) First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. |
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Fervent Strike (1) Instant Target creature gets +1/+0 and gains first strike and haste until end of turn. |
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Fire Shrine Keeper (1) Creature — Elemental (1/1) Menace , , Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. |
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Footfall Crater (1) Enchantment — Aura Enchant land Enchanted land has ": Target creature gains trample and haste until end of turn." |
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Footlight Fiend (1) Creature — Devil (1/1) When Footlight Fiend dies, it deals 1 damage to any target. |
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Forge Devil (1) Creature — Devil (1/1) When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you. |
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Furor of the Bitten (1) Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. |
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Ghitu Lavarunner (1) Creature — Human Wizard (1/2) As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste. |
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Goblin Arsonist (1) Creature — Goblin Shaman (1/1) When Goblin Arsonist dies, you may have it deal 1 damage to any target. |
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Goblin Banneret (1) Creature — Goblin Soldier (1/1) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) : Goblin Banneret gets +2/+0 until end of turn. |
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Goblin Motivator (1) Creature — Goblin Warrior (1/1) : Target creature gains haste until end of turn. (It can attack and this turn.) |
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Grim Initiate (1) Creature — Zombie Warrior (1/1) First strike When Grim Initiate dies, amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) |
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Grim Lavamancer (1) Creature — Human Wizard (1/1) , , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. |
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Haggle (1) Instant — Adventure You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.) |
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Heightened Reflexes (1) Instant Target creature gets +1/+0 until end of turn. Put a first strike counter on it. |
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Huatli's Spurring (1) Instant Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead. |
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Infuriate (1) Instant Target creature gets +3/+2 until end of turn. |
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Integrity (1) Instant Target creature gets +2/+2 until end of turn. |
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Invert (1) Instant Switch the power and toughness of each of up to two target creatures until end of turn. |
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Lightning Axe (1) Instant As an additional cost to cast this spell, discard a card or pay . Lightning Axe deals 5 damage to target creature. |
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Lightning Serpent (1) Creature — Elemental Serpent (2/1) Trample, haste Lightning Serpent enters the battlefield with X +1/+0 counters on it. |
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Maximize Velocity (1) Sorcery Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
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Mugging (1) Sorcery Mugging deals 2 damage to target creature. That creature can't block this turn. |
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Mutiny (1) Sorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls. |
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Outnumber (1) Instant Outnumber deals damage to target creature equal to the number of creatures you control. |
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Pillar of Flame (1) Sorcery Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |
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Purphoros's Intervention (1) Sorcery Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. |
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Raging Goblin (1) Creature — Goblin Berserker (1/1) Haste |
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Reckless Air Strike (1) Sorcery Choose one — • Reckless Air Strike deals 3 damage to target creature with flying. |
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Reckless Rage (1) Instant Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control. |
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Redcap Melee (1) Instant Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land. |
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Rigging Runner (1) Creature — Goblin Pirate (1/1) First strike Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn. |
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Rile (1) Sorcery Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. |
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Samut's Sprint (1) Instant Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |
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Satyr's Cunning (1) Sorcery Create a 1/1 red Satyr creature token with "This creature can't block." Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
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Scorch Spitter (1) Creature — Elemental Lizard (1/1) Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking. |
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Shivan Fire (1) Instant Kicker (You may pay an additional as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage instead. |
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Shock (1) Instant Shock deals 2 damage to any target. |
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Skirk Prospector (1) Creature — Goblin (1/1) Sacrifice a Goblin: Add . |
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Smelt (1) Instant Destroy target artifact. |
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Spear Spewer (1) Creature — Goblin Warrior (0/2) Defender : Spear Spewer deals 1 damage to each player. |
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Storm Strike (1) Instant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. |
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Thud (1) Sorcery As an additional cost to cast this spell, sacrifice a creature. Thud deals damage equal to the sacrificed creature's power to any target. |
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Tin Street Dodger (1) Creature — Goblin Rogue (1/1) Haste : Tin Street Dodger can't be blocked this turn except by creatures with defender. |
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Torch Courier (1) Creature — Goblin (1/1) Haste Sacrifice Torch Courier: Another target creature gains haste until end of turn. |
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Warlord's Fury (1) Sorcery Creatures you control gain first strike until end of turn. Draw a card. |
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Weaponize the Monsters (1) Enchantment , Sacrifice a creature: Weaponize the Monsters deals 2 damage to any target. |
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Weaselback Redcap (1) Creature — Goblin Knight (1/1) : Weaselback Redcap gets +2/+0 until end of turn. |