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Types Artifact Creature Land
Enchantment Instant Planeswalker Sorcery
Subtypes Legendary Dinosaur Pirate Merfolk Vampire
Colors White Blue Black Red Green
Multicolor Colorless
Rarity Common Uncommon Rare Mythic Rare
Sets All cards Arena Only Ixalan Rivals of Ixalan Dominaria
Core Set 2019 Guilds of Ravnica
To list cards by their color and converted mana cost use these alternative filters.

300 results
Abnormal Endurance Abnormal Endurance C1Color B (2)
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
M19C
Act of Treason Act of Treason C2Color R (3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Mana Tap this turn.)
M19C
Aegis of the Heavens Aegis of the Heavens C1Color W (2)
Instant
Target creature gets +1/+7 until end of turn.
M19U
Aerial Engineer Aerial Engineer C2Color WColor U (4)
Creature — Human Artificer (2/4)
As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
M19U
Aether Tunnel Aether Tunnel C1Color U (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +1/+0 and can't be blocked.

M19U
Aethershield Artificer Aethershield Artificer C3Color W (4)
Creature — Dwarf Artificer (3/3)
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
M19U
Aggressive Mammoth Aggressive Mammoth C3Color GColor GColor G (6)
Creature — Elephant (8/8)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Other creatures you control have trample.

M19R
Air Elemental Air Elemental C3Color UColor U (5)
Creature — Elemental (4/4)
Flying (This creature can't be blocked except by creatures with flying or reach.)
M19U
Ajani, Adversary of Tyrants Ajani, Adversary of Tyrants C2Color WColor W (4)
Legendary Planeswalker — Ajani (4)
+1: Put a +1/+1 counter on each of up to two target creatures.

−2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
−7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."

M19M
Ajani, Wise Counselor Ajani, Wise Counselor C3Color WColor W (5)
Legendary Planeswalker — Ajani (5)
+2: You gain 1 life for each creature you control.

−3: Creatures you control get +2/+2 until end of turn.
−9: Put X +1/+1 counters on target creature, where X is your life total.

M19M
Ajani's Influence Ajani's Influence C2Color WColor W (4)
Sorcery
Put two +1/+1 counters on target creature.

Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M19R
Ajani's Last Stand Ajani's Last Stand C2Color WColor W (4)
Enchantment
Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.

When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.

M19R
Ajani's Pridemate Ajani's Pridemate C1Color W (2)
Creature — Cat Soldier (2/2)
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
M19U
Ajani's Welcome Ajani's Welcome Color W (1)
Enchantment
Whenever a creature enters the battlefield under your control, you gain 1 life.
M19U
Alpine Moon Alpine Moon Color R (1)
Enchantment
As Alpine Moon enters the battlefield, choose a nonbasic land card name.

Lands your opponents control with the chosen name lose all land types and abilities, and they gain "Mana Tap: Add one mana of any color."

M19R
Amulet of Safekeeping Amulet of Safekeeping C2 (2)
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays C1.

Creature tokens get -1/-0.

M19R
Angel of the Dawn Angel of the Dawn C4Color W (5)
Creature — Angel (3/3)
Flying

When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

M19C
Anticipate Anticipate C1Color U (2)
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
M19C
Apex of Power Apex of Power C7Color RColor RColor R (10)
Sorcery
Exile the top seven cards of your library. Until end of turn, you may cast nonland cards exiled this way.

If this spell was cast from your hand, add ten mana of any one color.

M19M
Arcades, the Strategist Arcades, the Strategist C1Color GColor WColor U (4)
Legendary Creature — Elder Dragon (3/5)
Flying, vigilance

Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

M19M
Arcane Encyclopedia Arcane Encyclopedia C3 (3)
Artifact
C3, Mana Tap: Draw a card.
M19U
Arisen Gorgon Arisen Gorgon C1Color BColor B (3)
Creature — Zombie Gorgon (3/3)
Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)
M19U
Aven Wind Mage Aven Wind Mage C2Color U (3)
Creature — Bird Wizard (2/2)
Flying

Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.

M19C
Aviation Pioneer Aviation Pioneer C2Color U (3)
Creature — Human Artificer (1/2)
When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
M19C
Banefire Banefire CXColor R (1)
Sorcery
Banefire deals X damage to any target.

If X is 5 or more, this spell can't be countered and the damage can't be prevented.

M19R
Befuddle Befuddle C2Color U (3)
Instant
Target creature gets -4/-0 until end of turn.

Draw a card.

M19C
Blanchwood Armor Blanchwood Armor C2Color G (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

M19U
Blood Divination Blood Divination C3Color B (4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

M19U
Boggart Brute Boggart Brute C2Color R (3)
Creature — Goblin Warrior (3/2)
Menace (This creature can't be blocked except by two or more creatures.)
M19C
Bogstomper Bogstomper C4Color BColor B (6)
Creature — Beast (6/5)
M19C
Bone Dragon Bone Dragon C3Color BColor B (5)
Creature — Dragon Skeleton (5/4)
Flying

C3Color BColor B, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.

M19M
Bone to Ash Bone to Ash C2Color UColor U (4)
Instant
Counter target creature spell.

Draw a card.

M19U
Brawl-Bash Ogre Brawl-Bash Ogre C2Color BColor R (4)
Creature — Ogre Warrior (3/3)
Menace (This creature can't be blocked except by two or more creatures.)

Whenever Brawl-Bash Ogre attacks, you may sacrifice another creature. If you do, Brawl-Bash Ogre gets +2/+2 until end of turn.

M19U
Bristling Boar Bristling Boar C3Color G (4)
Creature — Boar (4/3)
Bristling Boar can't be blocked by more than one creature.
M19C
Cancel Cancel C1Color UColor U (3)
Instant
Counter target spell.
M19C
Catalyst Elemental Catalyst Elemental C2Color R (3)
Creature — Elemental (2/2)
Sacrifice Catalyst Elemental: Add Color RColor R.
M19C
Cavalry Drillmaster Cavalry Drillmaster C1Color W (2)
Creature — Human Knight (2/1)
When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
M19C
Centaur Courser Centaur Courser C2Color G (3)
Creature — Centaur Warrior (3/3)
M19C
Chaos Wand Chaos Wand C3 (3)
Artifact
C4, Mana Tap: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
M19R
Child of Night Child of Night C1Color B (2)
Creature — Vampire (2/1)
Lifelink
GRNC
Chromium, the Mutable Chromium, the Mutable C4Color WColor UColor B (7)
Legendary Creature — Elder Dragon (7/7)
Flash

This spell can't be countered.
Flying
Discard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.

M19M
Cinder Barrens Cinder Barrens (0)
Land
Cinder Barrens enters the battlefield tapped.

Mana Tap: Add Color B or Color R.

M19C
Cleansing Nova Cleansing Nova C3Color WColor W (5)
Sorcery
Choose one —

• Destroy all creatures.
• Destroy all artifacts and enchantments.

M19R
Colossal Dreadmaw Colossal Dreadmaw C4Color GColor G (6)
Creature — Dinosaur (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
M19C
Colossal Majesty Colossal Majesty C2Color G (3)
Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
M19U
Court Cleric Court Cleric Color W (1)
Creature — Human Cleric (1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

M19U
Crash Through Crash Through Color R (1)
Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Draw a card.

M19C
Crucible of Worlds Crucible of Worlds C3 (3)
Artifact
You may play land cards from your graveyard.
M19M
Daggerback Basilisk Daggerback Basilisk C2Color G (3)
Creature — Basilisk (2/2)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
M19C
Dark-Dweller Oracle Dark-Dweller Oracle C1Color R (2)
Creature — Goblin Shaman (2/2)
C1, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
M19R
Daybreak Chaplain Daybreak Chaplain C1Color W (2)
Creature — Human Cleric (1/3)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
M19C
Death Baron Death Baron C1Color BColor B (3)
Creature — Zombie Wizard (2/2)
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.
M19R
Declare Dominance Declare Dominance C3Color GColor G (5)
Sorcery
Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
M19U
Demanding Dragon Demanding Dragon C3Color RColor R (5)
Creature — Dragon (5/5)
Flying

When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.

M19R
Demon of Catastrophes Demon of Catastrophes C2Color BColor B (4)
Creature — Demon (6/6)
As an additional cost to cast this spell, sacrifice a creature.

Flying, trample

M19R
Departed Deckhand Departed Deckhand C1Color U (2)
Creature — Spirit Pirate (2/2)
When Departed Deckhand becomes the target of a spell, sacrifice it.

Departed Deckhand can't be blocked except by Spirits.
C3Color U: Another target creature you control can't be blocked this turn except by Spirits.

M19U
Desecrated Tomb Desecrated Tomb C3 (3)
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
M19R
Detection Tower Detection Tower (0)
Land
Mana Tap: Add Color C.

C1, Mana Tap: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

M19R
Diamond Mare Diamond Mare C2 (2)
Artifact Creature — Horse (1/3)
As Diamond Mare enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, you gain 1 life.

M19U
Diregraf Ghoul Diregraf Ghoul Color B (1)
Creature — Zombie (2/2)
Diregraf Ghoul enters the battlefield tapped.
M19U
Dismissive Pyromancer Dismissive Pyromancer C1Color R (2)
Creature — Human Wizard (2/2)
Color R, Mana Tap, Discard a card: Draw a card.

C2Color R, Mana Tap, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.

M19R
Disperse Disperse C1Color U (2)
Instant
Return target nonland permanent to its owner's hand.
M19C
Divination Divination C2Color U (3)
Sorcery
Draw two cards.
M19C
Djinn of Wishes Djinn of Wishes C3Color UColor U (5)
Creature — Djinn (4/4)
Flying

Djinn of Wishes enters the battlefield with three wish counters on it.
C2Color UColor U, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

M19R
Doomed Dissenter Doomed Dissenter C1Color B (2)
Creature — Human (1/1)
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
M19C
Doublecast Doublecast Color RColor R (2)
Sorcery
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
M19U
Draconic Disciple Draconic Disciple C1Color RColor G (3)
Creature — Human Shaman (2/2)
Mana Tap: Add one mana of any color.

C7, Mana Tap, Sacrifice Draconic Disciple: Create a 5/5 red Dragon creature token with flying.

M19U
Dragon Egg Dragon Egg C2Color R (3)
Creature — Dragon Egg (0/2)
Defender (This creature can't attack.)

When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "Color R: This creature gets +1/+0 until end of turn."

M19U
Dragon's Hoard Dragon's Hoard C3 (3)
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.

Mana Tap, Remove a gold counter from Dragon's Hoard: Draw a card.
Mana Tap: Add one mana of any color.

M19R
Druid of Horns Druid of Horns C3Color G (4)
Creature — Human Druid (2/3)
Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.
M19U
Druid of the Cowl Druid of the Cowl C1Color G (2)
Creature — Elf Druid (1/3)
Mana Tap: Add Color G.
M19C
Dryad Greenseeker Dryad Greenseeker C1Color G (2)
Creature — Dryad (1/3)
Mana Tap: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
M19U
Duress Duress Color B (1)
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
M19C
Dwarven Priest Dwarven Priest C3Color W (4)
Creature — Dwarf Cleric (2/4)
When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
M19C
Dwindle Dwindle C2Color U (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

M19C
Electrify Electrify C3Color R (4)
Instant
Electrify deals 4 damage to target creature.
M19C
Elvish Clancaller Elvish Clancaller Color GColor G (2)
Creature — Elf Druid (1/1)
Other Elves you control get +1/+1.

C4Color GColor G, Mana Tap: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle your library.

M19R
Elvish Rejuvenator Elvish Rejuvenator C2Color G (3)
Creature — Elf Druid (1/1)
When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
M19C
Enigma Drake Enigma Drake C1Color UColor R (3)
Creature — Drake (*/4)
Flying

Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

M19U
Epicure of Blood Epicure of Blood C4Color B (5)
Creature — Vampire (4/4)
Whenever you gain life, each opponent loses 1 life.
M19C
Essence Scatter Essence Scatter C1Color U (2)
Instant
Counter target creature spell.
M19C
Exclusion Mage Exclusion Mage C2Color U (3)
Creature — Human Wizard (2/2)
When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.
M19U
Explosive Apparatus Explosive Apparatus C1 (1)
Artifact
C3, Mana Tap, Sacrifice Explosive Apparatus: It deals 2 damage to any target.
M19C
Fell Specter Fell Specter C3Color B (4)
Creature — Specter (1/3)
Flying

When Fell Specter enters the battlefield, target opponent discards a card.
Whenever an opponent discards a card, that player loses 2 life.

M19U
Field Creeper Field Creeper C2 (2)
Artifact Creature — Scarecrow (2/1)
M19C
Fiery Finish Fiery Finish C4Color RColor R (6)
Sorcery
Fiery Finish deals 7 damage to target creature.
M19U
Fire Elemental Fire Elemental C3Color RColor R (5)
Creature — Elemental (5/4)
M19C
Forest Forest (0)
Basic Land — Forest
GRNC
Forsaken Sanctuary Forsaken Sanctuary (0)
Land
Forsaken Sanctuary enters the battlefield tapped.

Mana Tap: Add Color W or Color B.

M19C
Foul Orchard Foul Orchard (0)
Land
Foul Orchard enters the battlefield tapped.

Mana Tap: Add Color B or Color G.

M19C
Fountain of Renewal Fountain of Renewal C1 (1)
Artifact
At the beginning of your upkeep, you gain 1 life.

C3, Sacrifice Fountain of Renewal: Draw a card.

M19U
Fraying Omnipotence Fraying Omnipotence C3Color BColor B (5)
Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
M19R
Frilled Sea Serpent Frilled Sea Serpent C4Color UColor U (6)
Creature — Serpent (4/6)
C5Color UColor U: Frilled Sea Serpent can't be blocked this turn.
M19C
Gallant Cavalry Gallant Cavalry C3Color W (4)
Creature — Human Knight (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)

When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.

M19C
Gargoyle Sentinel Gargoyle Sentinel C3 (3)
Artifact Creature — Gargoyle (3/3)
Defender (This creature can't attack.)

C3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.

M19U
Gearsmith Guardian Gearsmith Guardian C5 (5)
Artifact Creature — Construct (3/5)
Gearsmith Guardian gets +2/+0 as long as you control a blue creature.
M19C
Gearsmith Prodigy Gearsmith Prodigy Color U (1)
Creature — Human Artificer (1/2)
Gearsmith Prodigy gets +1/+0 as long as you control an artifact.
M19C
Ghastbark Twins Ghastbark Twins C5Color GColor G (7)
Creature — Treefolk (7/7)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ghastbark Twins can block an additional creature each combat.

M19U
Ghirapur Guide Ghirapur Guide C2Color G (3)
Creature — Elf Scout (3/2)
C2Color G: Target creature you control can't be blocked by creatures with power 2 or less this turn.
M19U
Ghostform Ghostform C1Color U (2)
Sorcery
Up to two target creatures can't be blocked this turn.
M19C
Giant Spider Giant Spider C3Color G (4)
Creature — Spider (2/4)
Reach (This creature can block creatures with flying.)
M19C
Gift of Paradise Gift of Paradise C2Color G (3)
Enchantment — Aura
Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.
Enchanted land has "Mana Tap: Add two mana of any one color."

M19U
Gigantosaurus Gigantosaurus Color GColor GColor GColor GColor G (5)
Creature — Dinosaur (10/10)
M19R
Goblin Instigator Goblin Instigator C1Color R (2)
Creature — Goblin Rogue (1/1)
When Goblin Instigator enters the battlefield, create a 1/1 red Goblin creature token.
M19C
Goblin Motivator Goblin Motivator Color R (1)
Creature — Goblin Warrior (1/1)
Mana Tap: Target creature gains haste until end of turn. (It can attack and Mana Tap this turn.)
M19C
Goblin Trashmaster Goblin Trashmaster C2Color RColor R (4)
Creature — Goblin Warrior (3/3)
Other Goblins you control get +1/+1.

Sacrifice a Goblin: Destroy target artifact.

M19R
Goreclaw, Terror of Qal Sisma Goreclaw, Terror of Qal Sisma C3Color G (4)
Legendary Creature — Bear (4/3)
Creature spells you cast with power 4 or greater cost C2 less to cast.

Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

M19R
Grasping Scoundrel Grasping Scoundrel Color B (1)
Creature — Human Pirate (1/1)
Grasping Scoundrel gets +1/+0 as long as it's attacking.
M19C
Gravedigger Gravedigger C3Color B (4)
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
M19U
Gravewaker Gravewaker C4Color BColor B (6)
Creature — Bird Spirit (5/5)
Flying

C5Color BColor B: Return target creature card from your graveyard to the battlefield tapped.

M19R
Graveyard Marshal Graveyard Marshal Color BColor B (2)
Creature — Zombie Soldier (3/2)
C2Color B, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
M19R
Greenwood Sentinel Greenwood Sentinel C1Color G (2)
Creature — Elf Scout (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
M19C
Guttersnipe Guttersnipe C2Color R (3)
Creature — Goblin Shaman (2/2)
Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
M19U
Havoc Devils Havoc Devils C2Color RColor R (4)
Creature — Devil (4/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
M19C
Herald of Faith Herald of Faith C3Color WColor W (5)
Creature — Angel (4/3)
Flying

Whenever Herald of Faith attacks, you gain 2 life.

M19U
Heroic Reinforcements Heroic Reinforcements C2Color RColor W (4)
Sorcery
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and Mana Tap this turn.)
M19U
Hieromancer's Cage Hieromancer's Cage C3Color W (4)
Enchantment
When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.
M19U
Highland Game Highland Game C1Color G (2)
Creature — Elk (2/1)
When Highland Game dies, you gain 2 life.
M19C
Highland Lake Highland Lake (0)
Land
Highland Lake enters the battlefield tapped.

Mana Tap: Add Color U or Color R.

M19C
Hired Blade Hired Blade C2Color B (3)
Creature — Human Assassin (3/2)
Flash (You may cast this spell any time you could cast an instant.)
M19C
Horizon Scholar Horizon Scholar C5Color U (6)
Creature — Sphinx (4/4)
Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

M19U
Hostile Minotaur Hostile Minotaur C3Color R (4)
Creature — Minotaur (3/3)
Haste (This creature can attack and Mana Tap as soon as it comes under your control.)
M19C
Hungering Hydra Hungering Hydra CXColor G (1)
Creature — Hydra (0/0)
Hungering Hydra enters the battlefield with X +1/+1 counters on it.

Hungering Hydra can't be blocked by more than one creature.
Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

M19R
Infectious Horror Infectious Horror C3Color B (4)
Creature — Zombie Horror (2/2)
Whenever Infectious Horror attacks, each opponent loses 2 life.
M19C
Infernal Reckoning Infernal Reckoning Color B (1)
Instant
Exile target colorless creature. You gain life equal to its power.
M19R
Infernal Scarring Infernal Scarring C1Color B (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."

M19C
Inferno Hellion Inferno Hellion C3Color R (4)
Creature — Hellion (7/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.

M19U
Inspired Charge Inspired Charge C2Color WColor W (4)
Instant
Creatures you control get +2/+1 until end of turn.
M19C
Invoke the Divine Invoke the Divine C2Color W (3)
Instant
Destroy target artifact or enchantment. You gain 4 life.
M19C
Isareth the Awakener Isareth the Awakener C1Color BColor B (3)
Legendary Creature — Human Wizard (3/3)
Deathtouch

Whenever Isareth the Awakener attacks, you may pay CX. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

M19R
Island Island (0)
Basic Land — Island
GRNC
Isolate Isolate Color W (1)
Instant
Exile target permanent with converted mana cost 1.
M19R
Kargan Dragonrider Kargan Dragonrider C1Color R (2)
Creature — Human Warrior (2/2)
As long as you control a Dragon, Kargan Dragonrider has flying. (It can't be blocked except by creatures with flying or reach.)
M19C
Knight of the Tusk Knight of the Tusk C4Color WColor W (6)
Creature — Human Knight (3/7)
Vigilance (Attacking doesn't cause this creature to tap.)
M19C
Knightly Valor Knightly Valor C4Color W (5)
Enchantment — Aura
Enchant creature

When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.

M19U
Knight's Pledge Knight's Pledge C1Color W (2)
Enchantment — Aura
Enchant creature

Enchanted creature gets +2/+2.

M19C
Lathliss, Dragon Queen Lathliss, Dragon Queen C4Color RColor R (6)
Legendary Creature — Dragon (6/6)
Flying

Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.
C1Color R: Dragons you control get +1/+0 until end of turn.

M19R
Lava Axe Lava Axe C4Color R (5)
Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
M19C
Lena, Selfless Champion Lena, Selfless Champion C4Color WColor W (6)
Legendary Creature — Human Knight (3/3)
When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control.

Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

M19R
Leonin Vanguard Leonin Vanguard Color W (1)
Creature — Cat Soldier (1/1)
At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
M19U
Leonin Warleader Leonin Warleader C2Color WColor W (4)
Creature — Cat Soldier (4/4)
Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
M19R
Lich's Caress Lich's Caress C3Color BColor B (5)
Sorcery
Destroy target creature. You gain 3 life.
M19C
Lightning Mare Lightning Mare Color RColor R (2)
Creature — Elemental Horse (3/1)
This spell can't be countered.

Lightning Mare can't be blocked by blue creatures.
C1Color R: Lightning Mare gets +1/+0 until end of turn.

M19U
Lightning Strike Lightning Strike C1Color R (2)
Instant
Lightning Strike deals 3 damage to any target.
M19U
Liliana, the Necromancer Liliana, the Necromancer C3Color BColor B (5)
Legendary Planeswalker — Liliana (4)
+1: Target player loses 2 life.

−1: Return target creature card from your graveyard to your hand.
−7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.

M19M
Liliana, Untouched by Death Liliana, Untouched by Death C2Color BColor B (4)
Legendary Planeswalker — Liliana (4)
+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life.

−2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.
−3: You may cast Zombie cards from your graveyard this turn.

M19M
Liliana's Contract Liliana's Contract C3Color BColor B (5)
Enchantment
When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.

At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.

M19R
Liliana's Spoils Liliana's Spoils C3Color B (4)
Sorcery
Target opponent discards a card.

Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M19R
Llanowar Elves Llanowar Elves Color G (1)
Creature — Elf Druid (1/1)
Mana Tap: Add Color G.
M19C
Loxodon Line Breaker Loxodon Line Breaker C2Color W (3)
Creature — Elephant Soldier (3/2)
M19C
Luminous Bonds Luminous Bonds C2Color W (3)
Enchantment — Aura
Enchant creature

Enchanted creature can't attack or block.

GRNC
Macabre Waltz Macabre Waltz C1Color B (2)
Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
M19C
Magistrate's Scepter Magistrate's Scepter C3 (3)
Artifact
C4, Mana Tap: Put a charge counter on Magistrate's Scepter.

Mana Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

M19R
Make a Stand Make a Stand C2Color W (3)
Instant
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
M19U
Manalith Manalith C3 (3)
Artifact
Mana Tap: Add one mana of any color.
M19C
Marauder's Axe Marauder's Axe C2 (2)
Artifact — Equipment
Equipped creature gets +2/+0.

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

M19C
Meandering River Meandering River (0)
Land
Meandering River enters the battlefield tapped.

Mana Tap: Add Color W or Color U.

M19C
Mentor of the Meek Mentor of the Meek C2Color W (3)
Creature — Human Soldier (2/2)
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay C1. If you do, draw a card.
M19R
Metamorphic Alteration Metamorphic Alteration C1Color U (2)
Enchantment — Aura
Enchant creature

As Metamorphic Alteration enters the battlefield, choose a creature.
Enchanted creature is a copy of the chosen creature.

M19R
Meteor Golem Meteor Golem C7 (7)
Artifact Creature — Golem (3/3)
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
M19U
Mighty Leap Mighty Leap C1Color W (2)
Instant
Target creature gets +2/+2 and gains flying until end of turn.
M19C
Militia Bugler Militia Bugler C2Color W (3)
Creature — Human Soldier (2/3)
Vigilance (Attacking doesn't cause this creature to tap.)

When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M19U
Millstone Millstone C2 (2)
Artifact
C2, Mana Tap: Target player puts the top two cards of their library into their graveyard.
M19U
Mind Rot Mind Rot C2Color B (3)
Sorcery
Target player discards two cards.
M19C
Mirror Image Mirror Image C2Color U (3)
Creature — Shapeshifter (0/0)
You may have Mirror Image enter the battlefield as a copy of any creature you control.
M19U
Mistcaller Mistcaller Color U (1)
Creature — Merfolk Wizard (1/1)
Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
M19R
Mist-Cloaked Herald Mist-Cloaked Herald Color U (1)
Creature — Merfolk Warrior (1/1)
Mist-Cloaked Herald can't be blocked.
M19C
Mountain Mountain (0)
Basic Land — Mountain
GRNC
Murder Murder C1Color BColor B (3)
Instant
Destroy target creature.
M19U
Mystic Archaeologist Mystic Archaeologist C1Color U (2)
Creature — Human Wizard (2/1)
C3Color UColor U: Draw two cards.
M19R
Naturalize Naturalize C1Color G (2)
Instant
Destroy target artifact or enchantment.
M19C
Nexus of Fate Nexus of Fate C5Color UColor U (7)
Instant
Take an extra turn after this one.

If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

M19M
Nicol Bolas, the Arisen Nicol Bolas, the Arisen (4)
Legendary Planeswalker — Bolas (7)
+2: Draw two cards.

−3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.
−4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
−12: Exile all but the bottom card of target player's library.

M19M
Nicol Bolas, the Ravager Nicol Bolas, the Ravager C1Color UColor BColor R (4)
Legendary Creature — Elder Dragon (4/4)
Flying

When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.
C4Color UColor BColor R: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate this ability only any time you could cast a sorcery.

M19M
Nightmare's Thirst Nightmare's Thirst Color B (1)
Instant
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
M19U
Novice Knight Novice Knight Color W (1)
Creature — Human Knight (2/3)
Defender (This creature can't attack.)

As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.

M19U
Oakenform Oakenform C2Color G (3)
Enchantment — Aura
Enchant creature

Enchanted creature gets +3/+3.

M19C
Omenspeaker Omenspeaker C1Color U (2)
Creature — Human Wizard (1/3)
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
M19C
Omniscience Omniscience C7Color UColor UColor U (10)
Enchantment
You may cast spells from your hand without paying their mana costs.
M19M
Onakke Ogre Onakke Ogre C2Color R (3)
Creature — Ogre Warrior (4/2)
M19C
One with the Machine One with the Machine C3Color U (4)
Sorcery
Draw cards equal to the highest converted mana cost among artifacts you control.
M19R
Open the Graves Open the Graves C3Color BColor B (5)
Enchantment
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
M19R
Oreskos Swiftclaw Oreskos Swiftclaw C1Color W (2)
Creature — Cat Warrior (3/1)
M19C
Palladia-Mors, the Ruiner Palladia-Mors, the Ruiner C3Color RColor GColor W (6)
Legendary Creature — Elder Dragon (6/6)
Flying, vigilance, trample

Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet.

M19M
Patient Rebuilding Patient Rebuilding C3Color UColor U (5)
Enchantment
At the beginning of your upkeep, target opponent puts the top three cards of their library into their graveyard, then you draw a card for each land card put into that graveyard this way.
M19R
Pegasus Courser Pegasus Courser C2Color W (3)
Creature — Pegasus (1/3)
Flying

Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

M19C
Pelakka Wurm Pelakka Wurm C4Color GColor GColor G (7)
Creature — Wurm (7/7)
Trample

When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.

M19R
Pendulum of Patterns Pendulum of Patterns C2 (2)
Artifact
When Pendulum of Patterns enters the battlefield, you gain 3 life.

C5, Mana Tap, Sacrifice Pendulum of Patterns: Draw a card.

M19C
Phylactery Lich Phylactery Lich Color BColor BColor B (3)
Creature — Zombie (5/5)
Indestructible

As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.

M19R
Plague Mare Plague Mare C1Color BColor B (3)
Creature — Nightmare Horse (2/2)
Plague Mare can't be blocked by white creatures.

When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

M19U
Plains Plains (0)
Basic Land — Plains
GRNC
Plummet Plummet C1Color G (2)
Instant
Destroy target creature with flying.
M19C
Poison-Tip Archer Poison-Tip Archer C2Color BColor G (4)
Creature — Elf Archer (2/3)
Reach (This creature can block creatures with flying.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.

M19U
Prodigious Growth Prodigious Growth C4Color GColor G (6)
Enchantment — Aura
Enchant creature

Enchanted creature gets +7/+7 and has trample.

M19R
Psychic Corrosion Psychic Corrosion C2Color U (3)
Enchantment
Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard.
M19U
Psychic Symbiont Psychic Symbiont C4Color UColor B (6)
Creature — Nightmare Horror (3/3)
Flying

When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card.

M19U
Rabid Bite Rabid Bite C1Color G (2)
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
M19C
Radiating Lightning Radiating Lightning C3Color R (4)
Instant
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
M19C
Ravenous Harpy Ravenous Harpy C2Color B (3)
Creature — Harpy (1/2)
Flying

C1, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.

M19U
Reassembling Skeleton Reassembling Skeleton C1Color B (2)
Creature — Skeleton Warrior (1/1)
C1Color B: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
M19U
Reclamation Sage Reclamation Sage C2Color G (3)
Creature — Elf Shaman (2/1)
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
M19U
Recollect Recollect C2Color G (3)
Sorcery
Return target card from your graveyard to your hand.
M19U
Regal Bloodlord Regal Bloodlord C3Color WColor B (5)
Creature — Vampire Soldier (2/4)
Flying

At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.

M19U
Reliquary Tower Reliquary Tower (0)
Land
You have no maximum hand size.

Mana Tap: Add Color C.

M19U
Remorseful Cleric Remorseful Cleric C1Color W (2)
Creature — Spirit Cleric (2/1)
Flying

Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard.

M19R
Resplendent Angel Resplendent Angel C1Color WColor W (3)
Creature — Angel (3/3)
Flying

At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
C3Color WColor WColor W: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

M19M
Revitalize Revitalize C1Color W (2)
Instant
You gain 3 life.

Draw a card.

M19C
Rhox Oracle Rhox Oracle C4Color G (5)
Creature — Rhino Monk (4/2)
When Rhox Oracle enters the battlefield, draw a card.
M19C
Riddlemaster Sphinx Riddlemaster Sphinx C4Color UColor U (6)
Creature — Sphinx (5/5)
Flying

When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

M19R
Rise from the Grave Rise from the Grave C4Color B (5)
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
M19U
Rogue's Gloves Rogue's Gloves C2 (2)
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip C2 (C2: Attach to target creature you control. Equip only as a sorcery.)

M19U
Root Snare Root Snare C1Color G (2)
Instant
Prevent all combat damage that would be dealt this turn.
M19C
Runic Armasaur Runic Armasaur C1Color GColor G (3)
Creature — Dinosaur (2/5)
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
M19R
Rupture Spire Rupture Spire (0)
Land
Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay C1.
Mana Tap: Add one mana of any color.

M19U
Rustwing Falcon Rustwing Falcon Color W (1)
Creature — Bird (1/2)
Flying
M19C
Sai, Master Thopterist Sai, Master Thopterist C2Color U (3)
Legendary Creature — Human Artificer (1/4)
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

C1Color U, Sacrifice two artifacts: Draw a card.

M19R
Salvager of Secrets Salvager of Secrets C3Color UColor U (5)
Creature — Merfolk Wizard (2/2)
When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
M19C
Sarkhan, Dragonsoul Sarkhan, Dragonsoul C4Color RColor R (6)
Legendary Planeswalker — Sarkhan (5)
+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.

−3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
−9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.

M19M
Sarkhan, Fireblood Sarkhan, Fireblood C1Color RColor R (3)
Legendary Planeswalker — Sarkhan (3)
+1: You may discard a card. If you do, draw a card.

+1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells.
−7: Create four 5/5 red Dragon creature tokens with flying.

M19M
Sarkhan's Dragonfire Sarkhan's Dragonfire C3Color RColor R (5)
Sorcery
Sarkhan's Dragonfire deals 3 damage to any target.

Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

M19R
Sarkhan's Unsealing Sarkhan's Unsealing C3Color R (4)
Enchantment
Whenever you cast a creature spell with power 4, 5, or 6, Sarkhan's Unsealing deals 4 damage to any target.

Whenever you cast a creature spell with power 7 or greater, Sarkhan's Unsealing deals 4 damage to each opponent and each creature and planeswalker they control.

M19R
Sarkhan's Whelp Sarkhan's Whelp C2Color R (3)
Creature — Dragon (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever you activate an ability of a Sarkhan planeswalker, Sarkhan's Whelp deals 1 damage to any target.

M19U
Satyr Enchanter Satyr Enchanter C1Color GColor W (3)
Creature — Satyr Druid (2/2)
Whenever you cast an enchantment spell, draw a card.
M19U
Scapeshift Scapeshift C2Color GColor G (4)
Sorcery
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.
M19M
Scholar of Stars Scholar of Stars C3Color U (4)
Creature — Human Artificer (3/2)
When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.
M19C
Serra's Guardian Serra's Guardian C4Color WColor W (6)
Creature — Angel (5/5)
Flying

Vigilance (Attacking doesn't cause this creature to tap.)
Other creatures you control have vigilance.

M19R
Shield Mare Shield Mare C1Color WColor W (3)
Creature — Horse (2/3)
Shield Mare can't be blocked by red creatures.

When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

M19U
Shivan Dragon Shivan Dragon C4Color RColor R (6)
Creature — Dragon (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)

Color R: Shivan Dragon gets +1/+0 until end of turn.

M19R
Shock Shock Color R (1)
Instant
Shock deals 2 damage to any target.
M19C
Siegebreaker Giant Siegebreaker Giant C3Color RColor R (5)
Creature — Giant Warrior (6/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

C3Color R: Target creature can't block this turn.

M19U
Sift Sift C3Color U (4)
Sorcery
Draw three cards, then discard a card.
M19U
Sigiled Sword of Valeron Sigiled Sword of Valeron C3 (3)
Artifact — Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.

Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip C3

M19R
Silverbeak Griffin Silverbeak Griffin Color WColor W (2)
Creature — Griffin (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
M19C
Skalla Wolf Skalla Wolf C3Color GColor G (5)
Creature — Wolf Spirit (3/3)
When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
M19R
Skeleton Archer Skeleton Archer C3Color B (4)
Creature — Skeleton Archer (3/3)
When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
M19C
Skilled Animator Skilled Animator C2Color U (3)
Creature — Human Artificer (1/3)
When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.
M19U
Skymarch Bloodletter Skymarch Bloodletter C2Color B (3)
Creature — Vampire Soldier (2/2)
Flying

When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

M19C
Skyrider Patrol Skyrider Patrol C2Color GColor U (4)
Creature — Elf Scout (2/3)
Flying

At the beginning of combat on your turn, you may pay Color GColor U. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

M19U
Skyscanner Skyscanner C3 (3)
Artifact Creature — Thopter (1/1)
Flying

When Skyscanner enters the battlefield, draw a card.

M19C
Sleep Sleep C2Color UColor U (4)
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
M19U
Smelt Smelt Color R (1)
Instant
Destroy target artifact.
M19C
Snapping Drake Snapping Drake C3Color U (4)
Creature — Drake (3/2)
Flying
M19C
Sovereign's Bite Sovereign's Bite C1Color B (2)
Sorcery
Target player loses 3 life and you gain 3 life.
M19C
Sparktongue Dragon Sparktongue Dragon C3Color RColor R (5)
Creature — Dragon (3/3)
Flying

When Sparktongue Dragon enters the battlefield, you may pay C2Color R. When you do, it deals 3 damage to any target.

M19C
Spit Flame Spit Flame C2Color R (3)
Instant
Spit Flame deals 4 damage to target creature.

Whenever a Dragon enters the battlefield under your control, you may pay Color R. If you do, return Spit Flame from your graveyard to your hand.

M19R
Star-Crowned Stag Star-Crowned Stag C3Color W (4)
Creature — Elk (3/3)
Whenever Star-Crowned Stag attacks, tap target creature defending player controls.
M19C
Stitcher's Supplier Stitcher's Supplier Color B (1)
Creature — Zombie (1/1)
When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard.
M19U
Stone Quarry Stone Quarry (0)
Land
Stone Quarry enters the battlefield tapped.

Mana Tap: Add Color R or Color W.

M19C
Strangling Spores Strangling Spores C3Color B (4)
Instant
Target creature gets -3/-3 until end of turn.
M19C
Submerged Boneyard Submerged Boneyard (0)
Land
Submerged Boneyard enters the battlefield tapped.

Mana Tap: Add Color U or Color B.

M19C
Sun Sentinel Sun Sentinel C1Color W (2)
Creature — Human Soldier (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
M19C
Suncleanser Suncleanser C1Color W (2)
Creature — Human Cleric (1/4)
When Suncleanser enters the battlefield, choose one —

• Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

M19R
Supreme Phantom Supreme Phantom C1Color U (2)
Creature — Spirit (1/3)
Flying

Other Spirits you control get +1/+1.

M19R
Sure Strike Sure Strike C1Color R (2)
Instant
Target creature gets +3/+0 and gains first strike until end of turn.
GRNC
Surge Mare Surge Mare Color UColor U (2)
Creature — Horse Fish (0/5)
Surge Mare can't be blocked by green creatures.

Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.
C1Color U: Surge Mare gets +2/-2 until end of turn.

M19U
Suspicious Bookcase Suspicious Bookcase C2 (2)
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)

C3, Mana Tap: Target creature can't be blocked this turn.

M19U
Swamp Swamp (0)
Basic Land — Swamp
GRNC
Switcheroo Switcheroo C4Color U (5)
Sorcery
Exchange control of two target creatures.
M19U
Take Vengeance Take Vengeance C1Color W